﻿using OpenSage.Gui.Apt;
using OpenSage.Gui.Apt.ActionScript;

namespace OpenSage.Mods.Bfme2.Gui;

[AptCallbacks(SageGame.Bfme, SageGame.Bfme2, SageGame.Bfme2Rotwk)]
static class MpGameSetup
{
    // Called after the initialization has been performed
    public static void OnReadyPress(string param, ActionContext context, AptWindow window, IGame game)
    {
    }
}
